ICS 62: Game Technologies and Interactive Media
Spring Quarter, 2016
Project, part 1 - due Thursday, April 28, at 11:55pm (draft due Sunday, April 24, at 11:55pm)
Complete this assignment as a team. Upload one copy per team to the EEE Dropbox "ICS 62 - Proj 1".
Create a Word document that contains the following:
- The names of all team members at the top.
-
A one or two page proposal for a 3D Unity game which is meant to
be persuasive or to reveal an interesting perspective on the world.
Clearly define the scope and goals of the game.
Make clear connections between aspects of the game -- game mechanics,
levels, narrative, art, music, win conditions, etc. -- and aspects of the persuasive or serious goals.
Make sure the proposal is carefully proofread by all team members.
-
A list of assets that you will need to have for your game.
This list is not a commitment and will surely change in the future.
For each asset, specify its source (e.g. created by the team in Blender,
found in the Asset Store, created programmatically in Unity 3D)
and whether or not it will have a script attached.
But before you finalize all of the above, turn in a draft on or before Sunday, via an
upload to the "ICS 62 - Proj 1draft" Dropbox (just one copy per team).
The draft should be no more than one page long, and should include the team member names and
an early version of the proposal. No need to include the list of assets in the draft.
With any luck, Prof. Frost will provide comments to the team members on Monday.